Virtual Reality

Q&A with THINKlab drone visualisation developers

The THINKlab has developed a new digital drone visualisation platform which has the potential for changing the way users can respond to disasters more effectively and for supporting post disaster reconstruction efforts. The digital drone visualisation platform will mean that stakeholders are able to interpret data more quickly which will strengthen their decision-making and increase

Digital drone visualisation platform

Smarter, faster intelligence thanks to THINKlab’s Drone visualisation platform

The University of Salford’s THINKlab has developed a new digital drone visualisation platform which has the potential for changing the way users are able to respond to disasters more effectively and for supporting post disaster reconstruction efforts. The innovative platform will mean that stakeholders are able to interpret data more quickly to establish an accurate

The Festival of Research

The THINKlab: Addressing industry challenges through research, data and digital solutions. We’re inviting you to learn more about how we’re creating digital solutions and advancing technology in Collaborative Engineering, Digital Cities and Virtual Training Environments. Through partnerships, collaboration and one-off projects, join us to understand more about the research and commercial team and their work

THINKlab show the value of VR collaboration at GameLab 2018

THINKlab’s enterprise team are excited to be exhibiting at this year’s GameLab event, which is part of the annual Manchester Science Festival, 2018. Taking place at MediaCityUK on Saturday 20 – Sunday 21 October, GameLab is a playground for ideas and brings together developers and industry to showcase new research, products and thought-provoking activities. Exhibiting

THINKlab software engineer wins funding and industry recognition

Michal Cieciura, a Principal Software Engineer at THINKlab, has recently won a funding application from this year’s 2018 Unreal Development Grants. The award is part of the larger $5m development grant by Epic Games which was founded in 2015 to help programmers and studios that are developing the Unreal Engine 4. Michal is one of 37